reWASD Transitions to Subscription Model. Authorization to Access the App
Let us introduce the new subscription-based model for reWASD. Subscriptions have no feature limits and come in three plans, depending on how many devices you need. To access reWASD, authorization via your reWASD account is now required. If you are a new user, please create an account on rewasd.com to get a trial. If you are an experienced user, use your daemon-tools.cc credentials. For now, legacy license users can continue without authorization, but note that authorization will become mandatory in future updates. Legacy licenses will continue to function as they did before the subscription model.
We've also added an account section to the application. Choose the Membership section to manage your subscriptions and legacy licenses without the need to navigate to the web.
Everything works.
This update lifts compatibility restrictions from the reWASD side for specific games, meaning that remapping will no longer be automatically disabled in certain cases. This improvement allows for uninterrupted gameplay with fewer limitations on more platforms, giving users greater freedom.
We remain dedicated to enhancing compatibility and swiftly addressing any issues that may arise. We prioritize ensuring that reWASD provides a seamless and versatile gaming experience across all platforms, with future compatibility challenges handled promptly.
Device Support and New Language
We’ve expanded device support with the Azeron Cyborg V2. The Flydigi Vader 3 Pro's third gyroscope axis is now available to remap. These improvements offer a more tailored experience, allowing users of these devices to fully access advanced customization features within reWASD.
In addition, we’ve introduced Korean localization.
Configuration Fixes
We’ve resolved several issues related to configs management. An issue where re-importing a config caused both the original and its modified copy to be deleted has been fixed. Additionally, renaming a config inside a profile now works as intended without affecting other configs within the same profile.
The Last Fixes but Not the Least
Several additional issues have been resolved in this update. The minimum hold time for virtual controller buttons is now functioning as expected, providing more accurate timing for your inputs. We've also fixed a bug where trigger deadzones weren't affecting digital mappings, ensuring smoother control.
For DS3 controllers, we’ve addressed the default button behavior in the digital zone, and the Radial Menu command "Turn wireless joystick off" now works correctly.